Research Cost of every spell has been reassigned using a reliable formula (multiplying Mana cost X spell Type). Research 625 / Casting IV, Constructor**, Expander **, Scholar** Research 500 / Casting III, Peace Keeper**, Merchant**, Survivalist** Research 375 / Casting II, Conqueror*, Summoner*, Channeler* Research 250 / Casting I*, War Mage*, Enchanter* The asterisks * represent SP required to pick them. New Structure: Pacifist, Anarchist/Bureaucrat/Decadence, Technophobe Īll players start with 1 Skill Point (SP). I took the middle part 28-30 MOV to design a Movement Scale which keeps same number of basic steps, but from 30 on forward adds (+2 steps) making Explorer more efficient. Place "End of Wonders" into the folder "Age of Wonders Shadow Magic\MP Evolution". If you have any post MPE versions, uninstall it with unins000.exe and then reinstall old one (will avoid crashes). Notice that won't work on newer MPEs: the radical changes in game engine that followed 1.2.66 don't make possible to update my "classic AoW balance".ĮoW requires Unofficial Patch 1.4 & MP Evolution 1.2.66. My name is Jeronimo and I made this Patch considering that was needed to finish with the Wonders of this game, which are several imbalances found everywhere.Įnd of Wonders is an alternative Version for MP Evolution 1.2.66 (Mod by Hellbrick & Jobe). The elven units can also be characterized by their good resistance to physical attacks.Posted on 07/12/09 04:25 PM (updated 12/16/12) The main advantage of the best, and the most expensive units - Gryphon Rider - are the First Strike (the units counters as the first one, still before the attack proper) and Flying, which makes the rider a bit more mobile. It allows you to teleport onto any hex, within the unit's reach, in the battlefield. Also, the Phase skill, that the Unicorn Riders have, is noteworthy. Also, Longbowmen, whose ranged attacks are very good, are attention-worthy. The "Sisters" also have the skill of Stunning Touch, which can immobilize the opponent for 2 turns, which makes them unable to move, attack and counter. The Initiate units, and their better counterparts, Storm Sister, stand out thanks to a good attack Shock Bolts and protection against attacks of the same type ( Shock Protection). The areas that elves like to dwell in is dense forests ( Dense vegetation). Additionally, all of the units are vulnerable to poison (20% Blight Weakness). This is why, the main advantage of all elven units is the Forestry skill, which reduces the number of movement points, necessary to cross the Dense vegetation terrain, by 2. Elves are exceptionally fragile, they live in forests in harmony with the nature and away from the nosy naggers.
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